Vice
Every character has a vice, which they indulge to deal with stress. Choose a vice from the list, and describe it on your character's sheet with the specific details and the name and location of your vice purveyor.
- Worship: You’re dedicated to a faith, ancestor, etc.
- Gambling: You crave games of chance, betting on sporting events, etc.
- Luxury: Expensive or ostentatious displays of opulence.
- Obligation: You’re devoted to a family, a cause, an organization, a charity, etc.
- Pleasure: Gratification from lovers, food, drink, drugs, art, theater, etc.
- Stupor: You seek oblivion in the abuse of drugs, drinking to excess, getting beaten to a pulp in the fighting pits, etc.
- Weird: You experiment with strange essences, consort with spirits, observe bizarre rituals or taboos, etc.
Ignoring your vice
If you do not or cannot indulge your vice during a downtime phase, you take stress equal to your trauma. If you don’t have any trauma, you’re free to ignore your vice. It doesn’t have a hold over you (yet).
Roleplaying & XP
Along with your character’s ancestry and background, their vice tells us what kind of person they are. This obsession impacts their motivations, goals, and behavior. When you ponder what your character might do or say next, you can always consider their vice to help you think of something. As an added benefit, by playing to the nature of your character’s vice, you earn xp at the end of the session.