Hunter
You can avoid being seen, if you wish, and move about unnoticed by you prey until the moment is right.
Character Sheet PDFXP Trigger
- You addressed a challenge with tracking, subterfuge or violence.
Starting Actions
- 2 dots in Hunt
- 1 dot in Prowl
Special Abilities
Hunting Ground
Pick a kind of terrain (eg. mountains, forest, caverns, urban, etc.). While in a location that matches your chosen terrain you gain +1 effect when you Hunt or Prowl.
Sharpshooter
You can push yourself to do one of the following: make a ranged attack at extreme distance beyond what’s normal for the weapon—unleash a barrage of rapid fire to suppress the enemy.
Survivalist
When you gather provisions during downtime you get +1 result.
Ambush
When you attack from hiding or spring a trap, you get +1d to your roll.
Infiltrator
You are not affected by quality or Tier when you bypass security measures.
Scout
When you gather information to discover the location of a target, you get +1 effect. When you hide in a prepared position or use camouflage you get +1d to rolls to avoid detection.
Focused
You may expend your special armor to resist a consequence of surprise or mental harm (fear, confusion, losing track of someone) or to push yourself for ranged combat or tracking.
Friends & Rivals
- Sokha, a poacher
- Gewyir, a woodworker
- Xaizis, a thief
- Varen, a bounty hunter
- Hagmar, an adventurer
Hunter Items
- Camouflage supplies: [1 load, consumable]
- Hidden weapon: A small melee weapon that can be easy concealed. [0 load, permanent]
- Fine ranged weapon: An esquisite bow, finely crafted rifle or some similar ranged weapon. [1 load, permanent]
- Debilitating ammunition: Ammunition designed to temporarily halt or enervate a target instead of harm them. Contains 6 uses. [1 load, consumable]
- Spyglass: [1 load, permanent]